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Concept Idea Development

  • Writer: Matthew Leonard
    Matthew Leonard
  • May 26, 2021
  • 2 min read

During this lesson we were told to design our own characters keeping in mind the use of shapes from the previous lesson. Here I designed 5 different types of characters completely unique to one another which I'll go through now:


  • The first character in the top-left is some sort of ballerina bug who's quite timid with herself. I've used mainly round shapes to portray how she isn't quite threatening. I've also given her stick-like arms to show how weak she is as a character.


  • The second character I drew is some sort of mushroom character who looks to be more the joker type, I can imagine him making 'fun-guy' puns every time he's in the scene. Definitely the character which took me the least amount of time to design but oddly one of the better developed ones too.


  • The third character is some robot character with a television head. I quite like this concept on characters and I wanted to try and portray it in this concept sheet. I used a lot of square shapes in this piece as I can imagine his movement to be quite robotic and stiff.


  • The fourth character I was inspired by the Taluses in Breath of the Wild which are these characters made from rocks. I thought the idea was really cool and I could create some really bulky character with this concept. I used squares on his body to show how tanky he is and using circles on his limbs to pop out his muscles more.


  • Lastly I decided for my fifth character I'd go with something I'm comfortable with and just add a little extra spin onto it: an astronaut bat! Not much to talk about for this one, I think the sketch looks really appealing and I think this character can have a lot of backstory with it.


I've also gone ahead and designed a couple poses for the robot character just to imagine how it would act like in animation. Although they are very rough and unpolished, I still think the idea is there and it definitely has some potential:





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